Twilight Imperium (4th Edition)

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For two decades, Twilight Imperium has thrilled gamers with its grand storytelling and tactical strategy.

Now players can explore the next step in the Twilight Imperium legacy with Twilight Imperium Fourth Edition, an epic game of galactic conquest for three to six players. Each player takes command of one of seventeen unique civilizations to compete for interstellar supremacy through warfare, trade, uncertain allegiances, and political dominance. Every faction offers a completely different play experience, from the wormhole-hopping Ghosts of Creuss to the Emiratates of Hacan, the masters of trade. All of these races have many paths to victory, but only one will sit upon the throne of Mecatol Rex as the new masters of the galaxy.

• Create your own galactic space opera with a massive game featuring over 1,000 components
• With seventeen different races and a random board setup, no game is ever the same twice
• Innovative game systems create strategic decisions every turn
• Politic and negotiate your way to victory, or overrun your foes with military might, the choice is yours


  • 17 x Faction Sheets
  • 6 Command Sheets
  • 51 System Tiles
  • 354 x Plastic Units
  • 8 Strategy Cards
  • 8 Ten-Sided Dice
  • 1 Victory Point Track
  • 59 Planet Cards
  • 40 Objective Cards
  • 50 Agenda Cards
  • 80 Action Cards
  • 41 Promissory Note Cards
  • 1 Speaker Token
  • 182 Technology Cards
  • 2 Creuss Alpha/Beta Wormhole Tokens
  • 1 Naalu "0" Token
  • 1 Custodians Token
  • 2 Nekro X/Y Assimilator Tokens
  • 272 Command Tokens (16 for each Faction)
  • 289 Control Tokens (17 for each Faction)
  • 48 Trade Good and Commodity Tokens (Double-Sided)
  • 49 Infantry Tokens
  • 49 Fighter Tokens

Twilight Imperium (4th Edition) Info

  3 - 6 players   240 - 480 mins   Ages 14+

  Categories: Civilization, Economic, Exploration, Negotiation, Political, Science Fiction

  Play involves: Action Drafting, Area Majority / Influence, Area-Impulse, Dice Rolling, Follow, Grid Movement

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