The Branch & Claw Expansion brings a fantastic variety of new play content to the fight for Spirit Island:
Four completely new ways to fight the Invaders: Beasts, Disease, and Wilds are semi-permanent changes to chosen lands, and Strife can be inflicted upon specific Invader pieces;
Two new Spirits to add to your lineup: Sharp Fangs Behind the Leaves and Keeper of the Forbidden Wilds;
A new Adversary to fight against: the French Plantation colony;
Another 50+ distinct Major and Minor Power Cards, doing things no Powers have done before;
Another 15 Fear Cards and 7 Blight cards for added game-to-game variety;
Four more optional Scenarios offering new play experiences;
…and a deck of Event Cards which bring the island to life, with Invaders, Dahan, and beasts acting on their own. This adds a judicious spice of uncertainty for experienced players as well as creating both opportunities and hard choices for the Spirits!
Base game required for play
Spirit Island - Branch & Claw Expansion Info
1 - 4 players 90 - 120 mins Ages 13+
Categories: Age of Reason, Environmental, Fantasy, Fighting, Mythology, Renaissance
Play involves: Action Retrieval, Area Majority / Influence, Campaign / Battle Card Driven, Cooperative Game, Events, Hand Management
Frequently Bought Together
Shipping & Delivery
Most orders for Australia arrive in 3-8 days.
Our warehouse team works extremely hard and generally dispatch your order the same day it's placed (otherwise it's first thing the next day)!